Auto Shotgun

"The King of Close Range"

The Auto Shotgun is a large drum fed automatic shotgun capable of rapidly dispatching opponents. It's considered a Power Weapon since only a single one is available combined with it's devastating close range capabilities.

Strategy
Besides being able to fire rapidly to take down multiple targets, the large ammo reserve means that the Auto Shotgun has the additional trait of area-denial. When used on the later rounds of a half where saving ammo is not a concern, this weapon can be very effective at deterring attackers from entering an area. The defenders will usually choose to place this weapon around tight ambushes or choke points due to the lack of range. While defending TUB-12 may actually be a better choice in some cases because it more reliably one shots targets, and if lost does not give the attackers a Power Weapon.

While it is very powerful, the auto shotgun can often be countered by attackers with effective use of flashbangs. The attacker's DL-12 shotgun can also counter the auto shotgun in the right hands due to its longer 1-shot range. It also serves very well in the hands of an attacker, and being able to quickly make the decision to swap to auto shotgun mid round or stealing it for the next round can mean quick door breaches and more effective entries while moving through a level. A stolen Auto Shotgun in the Attacker's hands can be devastating due to the defenders not having the extra health to protect them from being killed one shot.

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